The arena
Pick two warriors or write your own, then press Fight. Each square is one memory cell. A pale square means a warrior wrote to that cell, a bright square means it ran code there. Hover over the board to read any cell.
Choose your fighters
Warrior 1
ready
—VS—
W1 ran code
W1 wrote
W2 ran code
W2 wrote
running processes
cycle 0hover over a cell
Keys: Space fight / pause · S step · N new battle · R random matchup
Warrior 2
ready
Challenges
Nine goals, from "don't lose" to "beat everything". Accept one, write Warrior 1, press Check. Built-in warriors don't count. Bring your own code.